Đang hiển thị mục 36-55 trong tổng 86

    • Information technology project management 

      Schwalbe, Kathy (Cengage Learning, 2016)
      This unique book demonstrates principles distinctive to managing information technology (IT). No book offers more insights and tools for IT project management success, including updates that reflect the latest PMBOK Guide. ...
    • Information technology project management 

      Schwalbe, Kathy (Cengage Learning, Inc., 2019)
      Examine the latest developments and skills as you prepare for the Project Management Professional (PMP) or Certified Associate in Project Management (CAPM) exams. This edition reflects content from the latest PMBOK Guide, ...
    • Information technology project management 

      Schwalbe, Kathy (Cengage Learning, 2014)
      This one-of-a-kind book demonstrates the principles distinctive to managing information technology (IT) projects that extend well beyond standard project management requirements. No book offers more up-to-the minute insights ...
    • Information technology project management : providing measurable organizational value 

      Marchewka, Jack T. (John Wiley & Sons, Inc., 2015)
      This book focuses on how to create measurable organizational value (MOV) through IT projects. The author uses the concept of MOV, combined with his own research, to create a solid foundation for making decisions throughout ...
    • Interaction design : beyond human-computer interaction 

      Sharp, Helen; Preece, Jenny; Rogers, Yvonne (John Wiley & Sons, Inc., 2019)
      Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, ...
    • Introduction to 3D game programming with DirectX 10 

      Luna, Frank D. (Wordware Publishing, Inc., 2008)
      Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. ...
    • Introduction to 3D game programming with Directx 12 

      Luna, Frank D. (Mercury Learning and Information, 2016)
      This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, ...
    • Introduction to 3D game programming with DirectX 12 

      Luna, Frank D. (Mercury Learning and Information, 2016)
      This book provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks ...
    • Introduction to 3D game programming with DirectX 9.0 

      Luna, Frank D. (Wordware Publishing, Inc., 2003)
    • Introduction to languages and the theory of computation 

      Martin, John C. (McGraw-Hill, 2011)
      The book's organization and the author's ability to explain complex topics clearly make this introduction to the theory of computation an excellent resource for a broad range of upper level students. The author has learned ...
    • Introduction to search engine optimization: A Guide for Absolute Beginners 

      kelsey, Todd (Apress, 2017)
      Todd Kelsey, PhD, is an author and educator whose publishing credits include several books for helping people learn more about technol- ogy. He has appeared on television as a featured expert, and has worked with a ...
    • Introduction to the theory of computation 

      Sipser, Michael (Cengage Learning, 2013)
      This edition continues author Michael Sipser's well-known, approachable style with timely revisions, additional exercises, and more memorable examples in key areas. A new first-of-its-kind theoretical treatment of deterministic ...
    • Kanban in action 

      Hammarberg, Marcus; Sundén, Joakim (Manning Publications Co., 2014)
      Kanban in Action is a practical introduction to kanban. Written by two kanban coaches who have taught the method to dozens of teams, the book covers techniques for planning and forecasting, establishing meaningful metrics, ...
    • Knowledge management in theory and practice 

      Dalkir, Kimiz (Massachusetts Institute of Technology, 2011)
      This textbook and professional reference offers a comprehensive overview of the field of KM, providing both a substantive theoretical grounding and a pragmatic approach to applying key concepts. Drawing on ideas, tools, ...
    • Knowledge management in theory and practice 

      Dalkir, Kimiz (Massachusetts Institute of Technology, 2017)
      This textbook and professional reference offers a comprehensive overview of the field. Drawing on ideas, tools, and techniques from such disciplines as sociology, cognitive science, organizational behavior, and information ...
    • Machine learning 

      Mitchell, Tom M. (McGraw-Hill, 1997)
      This book covers the field of machine learning, which is the study of algorithms that allow computer programs to automatically improve through experience. The book is intended to support upper level undergraduate and ...
    • Machine learning : algorithms and applications 

      Mohammed, Mohssen; Khan, Muhammad Badruddin; Bashier, Eihab Bashier Mohammed (CRC Press, 2017)
      Machine learning, one of the top emerging sciences, has an extremely broad range of applications. However, many books on the subject provide only a theoretical approach, making it difficult for a newcomer to grasp the ...
    • Mastering cloud computing : foundations and applications programming 

      Buyya, Rajkumar; Vecchiola, Christian; Selvi, S. Thamarai (Elsevier Inc., 2013)
      The book introduces the principles of distributed and parallel computing underlying cloud architectures and specifically focuses on virtualization, thread programming, task programming, and map-reduce programming. There ...
    • MCTS self-paced training kit (exam 70-526) : Microsoft .NET Framework 2.0-Windows-based client development 

      Stoecker, Matthew A.; Stein, Steve J.; Northrup, Tony (Microsoft Press, 2006)
    • Microservices in Action 

      Bruce, Morgan; A. Pereira, Paulo (Manning Publications, 2018-10)
      Microservices in Action teaches you how to write and maintain microservice-based applications. Created with day-to-day development in mind, this informative guide immerses you in real-world use cases from design to deployment. ...