Duyệt Bộ môn Kỹ thuật phần mềm theo Nhan đề
Đang hiển thị mục 12-31 trong tổng 86
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C++ Primer plus
(Addison-Wesley, 2014)Author and educator Stephen Prata has created an introduction to C that is instructive, clear, and insightful. Fundamental programming concepts are explained along with details of the C language. Many short, practical ... -
Clean code : a handbook of agile software craftsmanship
(Prentice Hall, 2009) -
Cloud computing : a practical approach
(McGraw-Hill, 2010)This book provides a comprehensive look at the emerging paradigm of Internet-based enterprise applications and services. This accessible book offers a broad introduction to cloud computing, reviews a wide variety of currently ... -
Cloud computing : theory and practice
(Morgan Kaufmann, 2018)This book provides students and IT professionals with an in-depth analysis of the cloud from the ground up. After an introduction to network-centric computing and network-centric content in Chapter One, the book is organized ... -
Cloud computing patterns : fundamentals to design, build, and manage cloud applications
(Springer, 2014)Readers are provided with a toolbox to structure cloud computing strategies and design cloud application architectures. By using this book cloud-native applications can be implemented and best suited cloud vendors and ... -
CodeIgniter 1.7 professional development : become a codeIgniter expert with professional tools, techniques, and extended libraries
(Packt Publishing, 2010)This book is a practical guide that takes you through a number of techniques. Each chapter builds upon knowledge from the previous chapter. Step-by-step instructions with examples and illustrative screenshots ensure that ... -
CodeIgniter 2 Cookbook : over 80 recipes to help you create CodeIgniter-powered applications and solve common coding problems
(Packt Publishing, 2013)Presented in a recipe-based format, you are led step-by-step through each aspect of CodeIgniter, allowing you to dip in and out as you choose. CodeIgniter 2 Cookbook is for intermediate to advanced PHP developers who want ... -
College physics : based on schaum's outline of college physics
(McGraw-Hill, 2000) -
Creating smart enterprises : leveraging cloud, big data, web, social media, mobile and IoT technologies
(CRC Press, 2018)This pragmatic book: Introduces the VUCA (volatility, uncertainty, complexity, and ambiguity) business ecosystem confronted by the businesses today. Describes the challenges of defining business and IT strategies and of ... -
Data structures and program design in C++
(Prentice Hall, 2000) -
Database systems : the complete book
(Pearson, 2014) -
Design patterns : elements of reusable object-oriented software
(Addison-Wesley, 1995)The authors begin by describing what patterns are and how they can help you design object-oriented software. They then go on to systematically name, explain, evaluate, and catalog recurring designs in object-oriented ... -
Designing interactive systems : a comprehensive guide to HCI, UX and interaction design
(Pearson, 2014)The book includes numerous case studies and illustrations taken from the author’s extensive experience of designing interactive systems and creating engaging user experiences. Each chapter includes thought-provoking exercises ... -
Distributed .NET programming in C#
(APress Media, LLC, 2012) -
Embedded software development : the open-source approach
(CRC Press, 2016)This book delivers a practical introduction to embedded software development, with a focus on open-source components. This programmer-centric book is written in a way that enables even novice practitioners to grasp the ... -
Engineering economy
(Pearson, 2015)Used by engineering students worldwide, this best-selling text provides a sound understanding of the principles, basic concepts, and methodology of engineering economy. Built upon the rich and time-tested teaching materials ... -
Enterprise application architecture with .NET Core
(Packt Publishing, 2017) -
Game engine architecture
(A K Peters Ltd., 2009) -
Game engine architecture
(CRC Press, 2019)In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. This book is intended to ... -
Getting started with Unity 5 : leverage the power of Unity 5 to create amazing 3D games
(Packt Publishing, 2015)