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    • Introduction to 3D game programming with DirectX 10 

      Luna, Frank D. (Wordware Publishing, Inc., 2008)
      Introduction to 3D Game Programming with DirectX 10 provides an introduction to programming interactive computer graphics, with an emphasis on game development, using DirectX 10. The book is divided into three main parts. ...
    • Introduction to 3D game programming with Directx 12 

      Luna, Frank D. (Mercury Learning and Information, 2016)
      This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, ...
    • Introduction to 3D game programming with DirectX 12 

      Luna, Frank D. (Mercury Learning and Information, 2016)
      This book provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks ...